Digital Heritage

May Thorpe's picture
Type: 
Call for Publications
Date: 
June 15, 2022
Location: 
United Kingdom
Subject Fields: 
Contemporary History, Local History, Modern European History / Studies, Urban History / Studies, World History / Studies

Digital Heritage Book Call

In 2022 the School of Architecture and Planning at the University of Kent will host the conference (IN)TANGIBLE HERITAGE(S). The conference seeks various publications including a book with Intellect Books.

Authors interested in submitting chapters for consideration before the conference should read the call below and visit the conference website. Abstracts and/or full papers for the book will be considered by the editor (Howard Griffin) starting in July 2021.

Contact:               Howard Griffin (h.griffin@kent.ac.uk)

Kent School of Architecture & Planning
University of Kent
Canterbury
Kent
CT2 7NR

UK
 

CALL:

Today, more than ever, digital culture is ubiquitous across all disciplines.  The everyday is consumed in the electronic and the online, the easy access, the e-immediate.  The buildings, towns and cities we inhabit have become a playground for parametric design tools, media surfaces, and big data analysis.  The artefacts we use daily: designed furniture in the home, the mobile devices in our hands, the vehicles we see on our streets increasingly rely on connectivity to the digital.

Throughout history, the structures and places we inhabit, the tools and objects we use, and the activities we perform transcend the utilitarian, possessing social and cultural roles beyond their ‘object’ status, raising complex questions of material and social import, and an intricate play of the tangible and intangible identities.

This is even more pronounced in the case of digital artefacts and experiences such as computational design, VR simulations of ancient buildings, mobile apps, digital photography or virtual exhibitions. Intangible at the very moment of their inception, such designed artefacts not only blur the difference between the object and the experience, but, increasingly, the past and the present. Computer generated imagery creates ‘life like’ reconstructions of historic sites. Laser scanning gives archaeologists glimpses of pasts erased long ago. Computational design gives designers instant recordings of their work in progress. Coupled with digital cataloguing, it gives us the instant asynchronous design archive.  Considered in this context it is not surprising that recently questions about the nature of heritage and design have opened up to redefinitions of the tangible and the intangible.

This book seeks contributions that investigate, interrogate and demonstrate the varied spectrum of approaches through which reconsiderations of ‘heritage’ as both a tangible and an intangible concept are developed through the ‘digital’.

 

Intellect Books: https://www.intellectbooks.com/

Conference website: https://architecturemps.com/canterbury-2022/

Contact Info: 

Howard Griffin

Contact Email: