What role did women play in the Gaming Industry in the US and how has this role changed? Author Anne McDivitt gives a short introduction to her book Hot Tubs and Pac-Man and her findings about gender and the early video game industry in the US (1950s-1980s).
Nathalie Aghoro, Iro Filipakki, Chris Kempshall and Esther MacCallum-Stewart, Jeremiah McCall, Sascha Pöhlmann (Eds.) will also present the new launched book series Video Games and the Humanities, in which this title has been published.
January 13, 11am Eastern