Nagaike Kazumi, PhD. Keynote Speaker
Japanese manga, anime, and games culture is associated with excessive sexuality and gender-bending that have unsettled cultural norms in multiple, often queer, ways. The appeal of such queer(ing) and hypersexual attributes has at least partially driven the spread of these media and fan practices around Asia and beyond. In spite of the ongoing strong association with Japanese popular culture, however, Japan is but one of multiple centers of queer(ing) media and fan practices in contemporary Asia.
This conference will focus on queer(ing) comics, animation, and games, and other related media as well as their fandoms in Asia. The committee invite papers which offer new insights on queer aspects of popular media and fandoms, or alternatively new queer(ing) perspectives on media and practices that are not self-evidently queer.