Video Game Art Reader is accepting submissions through March 29th!

Michael Reed's picture
Call for Papers
February 24, 2019 to March 29, 2019
Subject Fields: 
Art, Art History & Visual Studies, Digital Humanities, Fine Arts, Humanities

The Video Game Art Reader (VGAR) is now accepting submissions from practitioners, researchers, and educators for its Third issue. The theme for this issue is "overclocking." VGAR requests submissions that examine the practice of overclocking as a foundational metaphor for how video games are produced and experienced today, the temporal compressions and extensions of the many historical lineages which contribute to our present understanding of gaming, and practices that push people and machines past their limits. 

Deadline for submissions is March 29th. 

The full CFP with a detailed descirption of the theme and prompts can be found here

Submission Guidelines can be found here.

Submissions should be sent to Editor-in-Chief, Tiffany Funk at

General inquiries should be sent to Managing Editor, Michael Reed at

VGAR is an annual, peer-reviewed art history journal published through the Video Game Art Gallery, The goal of the VGAR is to facilitate conversation and exploration of video games through an inclusive discourse of the far-reaching influence of video games on history, society, and culture. 

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