Video Game Art Reader Call for Papers, Issue #1:
The VGA Reader (VGAR) is accepting submissions for its inaugural issue, to be published in the summer of 2017. The VGAR seeks a variety of art historical analyses and works of art criticism pertaining to all levels of video game production; from art game experiments, to significant developments in indie and small studio games, to high-profile mass-audience titles. Objects of analysis can reside on any video game platform including consoles, personal computers, mobile devices, alternative and custom hardware, virtual reality platforms, and other emerging technologies. Each submission should be framed within its historical and cultural context in order to help generate and add to a growing overlap between art history and video games as an inviting and rich field of inquiry.
All submissions are due January 9th, 2017.
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All submissions and questions should be sent to: email@example.com