Call for Papers, Video Game Art Reader

Amanda Coleman's picture
Type: 
Call for Papers
Date: 
January 9, 2017
Location: 
Illinois, United States
Subject Fields: 
Art, Art History & Visual Studies, Cultural History / Studies, Digital Humanities, Fine Arts, Popular Culture Studies

Video Game Art Reader Call for Papers, Issue #1:

 

The VGA Reader (VGAR) is accepting submissions for its inaugural issue, to be published in the summer of 2017. The VGAR seeks a variety of art historical analyses and works of art criticism pertaining to all levels of video game production; from art game experiments, to significant developments in indie and small studio games, to high-profile mass-audience titles. Objects of analysis can reside on any video game platform including consoles, personal computers, mobile devices, alternative and custom hardware, virtual reality platforms, and other emerging technologies. Each submission should be framed within its historical and cultural context in order to help generate and add to a growing overlap between art history and video games as an inviting and rich field of inquiry.

 

All submissions are due January 9th, 2017.

 

For more information and formatting guidelines, visit:

Guidelines PDF

Full CFP

 

Contact Info: 

All submissions and questions should be sent to: tfunk@vgagallery.org

Contact Email: