Gabriele Griffin and Matt Hayler, eds. Research Methods for Reading Digital Data in the Digital Humanities (Edinburgh University Press, 2016)
Digital Humanities has become one of the new domains of academe at the interface of technological development, epistemological change, and methodological concerns. This volume explores how digital material might be read or utilized in research, whether that material is digitally born, as fanfiction, for example, or transposed from other sources.
The volume asks questions such as what happens when text is transformed from printed into digital matter, and how that impacts on the methods we bring to bear on exploring that technologized matter, for example in the case of digital editions. Issues such as how to analyse visual material in digital archives or Twitter feeds, how to engage in data mining, what it means to undertake crowd-sourcing, big data, and what digital network analyses can tell us about how online interactions are dealt with. This will give Humanities researchers ideas for doing digitally based research and also suggest ways of engaging with new digital research methods.
- First volume centred on the navigation and interpretation of digital material as research methods in the Humanities
- Up-to-date analyses of issues and methods including big data, crowdsourcing, digital network analysis, working with digital additions
- Based on actual research projects such as para-textual work with fanfiction, reading twitter, different kinds of distant and close readings
Gabriele Griffin and Matt Hayler, eds. Research Methods for Creating and Curating Data in the Digital Humanities (Edinburgh University Press, 2016)
As all scholars increasingly use digital tools to support their research, and every internet user becomes used to data being available, elucidating, and engaging, the creative aspects of Digital Humanities work are coming under increasing scrutiny. This volume explores the practice of making new tools, new images, new collections, and new artworks in an academic environment, detailing who needs to be involved and what their roles might be, and how they come together to produce knowledge as a collective. The chapters presented here demonstrate that creation is never neutral with political and theoretical concerns intentionally or unavoidably always being written into the fabric of what is being made, even if that’s the seeming neatness of computer code. In presenting their own creative research, the writers in this volume offer examples of practice that will be of use to anyone interested in learning more about contemporary Digital Humanities scholarship and its implications.
- First volume to explore digitisation practices as research methods for Humanities scholars
- Provides a practical and critical approach to issues of digitisation
- Discusses actual digitisation projects on a ‘how-to’ basis
- Addresses issues such as digital photography, multi-spectral imaging, rekeying, metadata, online simulation, artistic practice online